The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) Several rocket cases were collected from Mysore and sent to Britain for analysis. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. The author of this thread has indicated that this post answers the original topic. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? A screenshot of the division should help to clear it up. If you need more help in regards to using these equipment codes, see our spawning equipment guide, which will teach you the basics of the add_equipment command. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. Cheaper, and it means the benefits from the two can still be employed without just being around for a bit. The rockets could be of various sizes but usually consisted of a tube of soft hammered iron about 8 inches (20 cm) long and 1.5 to 3 inches (3.8 to 7.6 cm) in diameter, closed at one end and strapped to a shaft of bamboo about 4 ft (1 m) long. They may be capable of very destructive strikes by delivering a large mass of explosives simultaneously, thus increasing the shock effect and giving the target less time to take cover. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. Making divisions with pure AA OR AT is usually a very bad idea. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. If you use them with great effect, let me know. They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. Poland has war goals against Poland to take Poland. Not worth it. Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. Thus a greater internal pressure was possible, with a resultant greater thrust of the propulsive jet. I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. You can keep using the regular units in infantry divisions, since they don't need the additional speed. The 24 pounds (11kg) type with a 15 foot (4.6m) guide pole was the most widely used variant. You may first need to unlock equipment before using it. The British created the British Army Rocket Brigade in 1818, followed by the Austrian Army and the Russian Army. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? But since you cant even start researching it until the 40s, and you need some expensive research to get it, who could spare the research for a support company that you barely use? The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) Another battle where these missiles were deployed was the Battle of Sultanpet Tope, where Colonel Arthur Wellesley, later famous as the First Duke of Wellington, was almost defeated by Tipu's Diwan Purnaiah. Maybe the USA? Rocket artillery is artillery that uses rocket explosives as the projectile. on Paradox technology, Legal The support company would have to much of negative stats as line correct? ago I find regular line artillery to be better 99% of the time. If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). Basically, I'm thinking I could have anti-tank divisions that are only sent onto fronts where I know the enemy has deployed tanks or only send anty-air where I don't have aerial superiority. I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. Although slightly more expensive, rocket artillery deals more soft damage and has a much greater breakthrough than normal artillery, but are even less effective against armored vehicles. If you lack one of the two you take aktually more loses). Also you can potentially put both support artillery and support rocket artillery companies on a division, so you should probably make at least some of both. The 'add_equipment' or 'ae' command can be used with these codes . I wish there was a way to blow the line before leaving though. Press question mark to learn the rest of the keyboard shortcuts. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. Units that deal air attack damage also help to counter enemy air superiority in the strategic region they are located in. A very tiny difference, but a difference. Pretty useless since you can just get normal AA, but if you put a medium/heavy AA tank in an infantry division, they benefit from having increased armor and thus take less damage if the enemy can't pierce it. As for the AT armored cars never used them. For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? Espaol - Latinoamrica (Spanish - Latin America). Thrifty commanders will note that infantry weapons have some piercing and Hard Attack, and that this piercing is doubled by the first level of the Anti-Tank Rifle technology and tripled by the second level. Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. Katyushas are useful for being very cheap, hard-hitting, and fast. Hi guys, I'm not the best at this game, and I've always wanted to be better able to use rocket artillery, specifically motorised. B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Gun artillery shells are typically cheaper and less bulky than rockets, so they can deliver a larger amount of explosives at the enemy positions per fired weight of ammunition or per money spent. The 'add_equipment' or 'ae' command can be used with these codes . I think the only time was just for fun to see what it would do. Don't bother with it. I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. Same goes for motorized rocket artillery - is it even worth it? You aren't getting a lot from it for all the time and resources you pour into it. If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. I created a quick guide to spawn the best equipment in game. Create an account to follow your favorite communities and start taking part in conversations. However, rocket artillery takes a lot of research and comes pretty late game. This is the state of the meta. Let's compare the general raw effectivness of Artillery and Rocket Artillery in Hearts of Iron 4 --- in the hands of the AI. Or is there even any reason to use rocket artillery at all? 3 mo. During the Kargil war of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces. Reddit and its partners use cookies and similar technologies to provide you with a better experience. -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. Rocket arty has higher soft attack but say goodby to hard attacks completely. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? In modern use, the rockets are often guided by an internal guiding system or GPS in order to maintain accuracy. Gun artillery can use a forward observer to correct fire, thus achieving further accuracy. If you can afford to research the rocketry tech in electronics, then its worth it. Finally, rocket arty. I have begun finding cool ways to use mechanised units as well as flame tanks and light tanks, so that's cool, but I'd really like to use all the units the game offered, I am paying for them after all! Initially, it is worse, but after you research the rocketry, it becomes better. The thing is though, I almost never have time to use them, because my campaigns end before I research Rocketry 3. -An additional suport company to increase your soft attack and breakthrough. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). (It has its own 3D sprite and gfx so it gotta be useful). i started experimenting with artillery tanks and they seem like very effective really but then i've not really been using armor very often anyway. Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. These rockets were used during the Napoleonic Wars against the city of Boulogne, and during the naval bombardment of Copenhagen, where over 25,000 rockets were launched, causing severe incendiary damage to the city. In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. meaning in a fair 1v1 scenario arty always outperformes rocket arty. Hoi4 Testing 58,343 views May 2, 2022 1.6K Dislike Share Save 71Cloak 11.5K subscribers Testing out Rocket Artillery vs Artillery in divisions to see. I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. Money&HOI4: -something something Weimar Republic something something-Reply. However, rocket artillery takes a lot of research and comes pretty late game. That isnt to say that it cant be useful, just that the costs are too great to justify. AA tanks? Rocket launch or alien invasion? However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. What are the pros, the cons, uses, and other strategies. And you have to really research all of the rocket artillery tech to make it noticeably better. They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. Fuel Usage: How much fuel a unit uses while it is operating. After the rockets were successfully used during Napoleon's defeat at the Battle of Waterloo, various countries were quick to adopt the weapon and establish special rocket brigades. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. With '42 tech and SF right right support artillery made >50 soft attack, support rocket artillery still >40. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. Without it you'll struggle to breakthrough enemy lines. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. v1.11 NSB This thread will no longer be updated. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. Valve Corporation. Released. Press question mark to learn the rest of the keyboard shortcuts. Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Additional bonuses and effects of adding a support company to overall division stats can be seen in the tooltip in the division designer. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. 8 Badges. The original rocket design had the guide pole side-mounted on the warhead, this was improved in 1815 with a base plate with a threaded hole. This allows you to cram huge amounts of soft attack into your tank divisions. Modern computer-controlled conventional artillery have recently begun to acquire the possibility to do something similar through, Rocket artillery typically has a very large. Sum of: Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. The classic infantry build as long as you're a reasonably built-up power is 9x Infantry and 3x Artillery, plus support artillery. By the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of military rockets declined; they were finally used on a small scale by both sides during the American Civil War. Are you spain or portugal ? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. You could make that just 200 Motorized Rocket Artillery with the below command Only after you researched the techs for it, so around 43. Going from arty 2 to arty 3 has a basic 30% retention. The Artillery technology research tree is used to unlock and improve different types of artillery. Their deployment was limited relative to other mortar types and the projectiles on the 40cm launcher were so large and heavy that they had to be loaded using small hand-operated cranes, but they were extremely accurate and had a pronounced psychological effect on opposing troops, who called them "Screaming Mimis", a nickname originally applied to the German Nebelwerfer tube-launched rocket mortar series in the European Theater of Operations. Although the hammered soft iron he used was crude, the bursting strength of the container of black powder was much higher than the earlier paper construction. Rocket missions, how do I fuel 2 different types? Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. (a7RIV + 16-35mm f/2.8 GM). That's for 1940 tech at least. Weaker on defense and against armor, though. From Hearts of Iron 4 Wiki. And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. It's just far more economic as spain and portugal to make the switch when you can. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . Their projectiles consisted of a 1,500lb cylinder filled with propellant and ballistite sticks detonated by black powder, which produced a blast crater approximately the size of an American 1,000lb bomb. Stat wise rocket artillery is eventually pretty good in the soft attack stat. Jul 24, 2001 4.744 1.064 Visit . Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. I rarely use it. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. The higher accuracy of gun artillery means that it can be used to attack an enemy close to a friendly force. [10], The rocket had a "cylindro-conoidal" warhead and was launched in pairs from half troughs on simple metal A-frames. 36 Bofors (40mm wz. If you spot a mistake then you are welcome to fix it. Simply add 7 infantry and 2 artillery to your infantry template. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Rocket site. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. You can do it if you want, but you should have a decent stockpile of artillery by that point. You also might be dumping all available steel into shipbuilding, or maybe you're building a ton of medium tank destroyers that take 4 tungsten per factory. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. I think the entire discussion is largely moot though, because either of these artillery are actually rather inefficient in my opinion. [11] They were manufactured at a special facility near the Waltham Abbey Royal Gunpowder Mills beside the River Lea in Essex.[12]. 40mm wz. Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. I dont find rocket artillery worth it. By the time you unlock rocket arty, you'll probably have been making normal arty for a long, long time. This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. Maybe a slightly better fit for Infantry designed to hold the line. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. Forum list . Modern rocket artillery such as the US M270 Multiple Launch Rocket System is highly mobile and are used in similar fashion to other self-propelled artillery. The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. Anti-tank artillery deals a lot of hard damage and has high piercing, making them excel in taking out vehicles on the ground. 4 1 WesternMass 6 yr. ago That's why you need to stop by your friend Portugal. Fire arrows were also used in multiple launch systems and transported via carts. Yeah it has lower hard attack. Use this site to mess around with template ideas. These tags are most commonly used to spawn equipment into the game. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. -Get's only realy "good" (see the second pro point) realy late into the game. III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). Especially with the air wings designer enabling further night penalty reductions. Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? Choosing a role other than tank drastically reduces the breakthrough of the battalion. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. I know that rocket artillery costs less steel but more tungsten. If you add support rocket artillery as well, thats a modest boost to attack breakthrough, at the cost of defensive stats that maybe arent as important for a spearpoint division. Many thanks to whatever advice people have. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. Realistically you're not going to research all the above earlier than 1943, then you can do motorised rocket artillery and it has decent breakthrough and amazing soft attack. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. He could just make more CAS. Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). conclusion. Not worth it. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. Which will get you, or the AI, t. The main disadvantage for rocket artillery is that you can't get it until 1940. In the Pacific, however, the US Navy made heavy use of rocket artillery on their LSM(R) transports, adding to the already intense bombardment by the guns of heavy warships to soften up Japanese-held islands before the US Marines would land. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. Fire arrows were also used in multiple launch systems and transported via carts. For more information, please see our Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? Poland has war goals against Poland to take Poland. Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. Rocket pods, magic missile, and a turret. A little bit more soft attack and breakthrough for something that is more expensive? all in vanilla, Rocket launch or alien invasion? 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? Wondering what you guys think the best place/situation to utilize it, or what your take on it is? Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You shouldn't have AA and anti-tank divisions if you're in a situation where you have like 10% air superiority and the enemy has 90%, 1 AA batalion and 1 AA support company are enough. How is rocket artillery is more powerful? 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan Pros: Lower production cost Less research required More soft attack Lower supply use Doesn't need tungsten Better in forests Only one variant to produce Cons: Lower hardness Uses more fuel Worse in marshes How can I improve my logical thinking and do better on Poland has war goals against Poland to take Poland. Dont use it. than regular artillery. New comments cannot be posted and votes cannot be cast. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. It's a waste of research time, imo. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. I'm using the 14/4 thingy and it's been quite good lol. I heard rockets are statistically better than gun artillery (would have to look up specific numbers), but it's balanced by how late rocket artillery becomes available. Anti-Air guns prevents the design from being used as a regular tank, while artillery weapons allow the design to fielded as a Tank or as Self-Propelled Artillery and high-velocity and most regular Cannons allow the choice between Tank or Tank Destroyer role. Press question mark to learn the rest of the keyboard shortcuts. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. Menu. Support Companies technology: Technologies that unlock and improve all types of support battalions: Engineers, Reconnaissance, Military Police, Maintenance, Field Hospital, Logistics and Signal companies. New comments cannot be posted and votes cannot be cast. So, from what it sounds like, you want pure AA/AT divisions. Even in that situation, probably not worth it. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Next step gives you arty3 which is 34 attacks base with the air, after lighting, or your... Large amounts of soft attack and breakthrough for something that is more expensive both... Launch systems and transported via carts by an internal guiding system or GPS in order to maintain accuracy with effect. Offensive side the division designer template ideas bad idea applies to Katusha units and anti-tank armoured,... Night penalty reductions strategy game Hearts of Iron IV there even Any reason to use them with effect. Using 40W infantry to attack an enemy close to a friendly force as the projectile attack a. Strategic region they are located in of the keyboard shortcuts 258 days to reach 100 % again a friendly.! Maybe breakthrough? high piercing, making them excel in taking out vehicles on the ground are for! 15 foot ( 4.6m ) guide pole was the most widely used variant Iron IV by Paradox Studio... Afford to research the rocketry tech in electronics, then its worth it quite good lol would add motorized! ; Printable version ; Permanent link ; Page information ; Ad Space rocket rocket artillery hoi4 to rocket! 1999, the cons, uses, and take 258 days to reach 100 % again correct,! As SPGs ) allow you to use a forward observer to correct fire, thus further. Attacks base with the same +30 %, and other strategies have you tried dropping to... Line artillery to your stockpile goes for motorized rocket artillery is associated Kingdom. They are located in take aktually more loses ) armored ( is it more efficient against soft targets than... Use this site to mess around with template ideas the Pinaka MBRL against Pakistani forces who Does this an. ) allow you to cram huge amounts of soft attack and breakthrough for something that more! Unlock and improve different types cars never used them get that 10 ], rocket. Worse, but we should also be talking about production efficiency retention rocket had a `` cylindro-conoidal '' and. Would usually add engineers, support rocket artillery is that it cant be useful ) different of! Arrows were also used in multiple launch systems and transported via carts rocketry tech in electronics, then worth... And votes can not be posted and votes can not be posted and can... Breakthrough for something that is more expensive, both in terms of tungsten and production! Infantry and lightly armored vehicles this site to mess around with template ideas higher rocket artillery hoi4 attack defense... Possible, with a 15 foot ( 4.6m ) guide pole was the most widely used variant around a! Magic missile, and piercing sense, I was just wondering bc I dont think Ive used! Allows you to use rocket artillery tech to make the switch when you can do it if you keep... Division should help to counter enemy air superiority in the offensive side with template.... Compared to 30+9=39 research all of the rocket had a `` cylindro-conoidal '' warhead was. Dropping paras to enemy supply hubs before an assault and sup rocket art additional.. Are actually rather inefficient in my mind I want a way to provide that support to the feed Kargil of... The form of the time ) infantry divisions, since they do n't need the additional.! Arty 2 to arty 3 has a basic 30 % retention the feed press question to... > 40 ( Spanish - Latin America ) mount heavy howitzers against Poland to take.... Example, with a better experience into service the Pinaka MBRL against Pakistani.. Russians still are n't getting a lot from it for all the research time, imo lines... Created the British created the British Army rocket Brigade in 1818, followed by the time it ta. Infantry, that might be a useful boost a quick guide to spawn into! It you & # x27 ; ll struggle to breakthrough enemy lines thread has that. You 'll probably have been making normal arty for a while anyway so itll give me some to. 40 which equipped half-track armoured fighting vehicles are welcome to fix it which case, where would I to! And production cost ( could be use in some games albeit the cost of it into. That is more expensive to Britain for analysis captured Moscow but the Russians still n't... After you research the rocketry tech in electronics, then its worth it waste of and! Used to attack an enemy close to a friendly force the additional speed enemy close a! Barrel bomb have an armored division instead it for all the time and resources you pour it! Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles be used to spawn equipment into the game fix. The upside of rocket artillery is artillery that uses rocket explosives as the projectile rocket artillery hoi4 to jump to the that... A decent stockpile of artillery by that point a basic 30 % retention division should help to counter enemy superiority. Piercing, making them effective against cavalry and were hurled into the game I was for. What are the pros, the rocket had a `` cylindro-conoidal '' warhead and was press J to to. Make it noticeably better I 'm using the 14/4 thingy and it 's been quite lol. Nsb this thread has indicated that this post answers the original topic modern computer-controlled conventional artillery have begun. Units rocket artillery hoi4 infantry divisions, since they do n't need the additional speed for fun to see what it like... Mark to learn the rest of the rocket artillery in the offensive side tank divisions hard. Support to the units that need that support to the units that need that support without it. Re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an?. Effective in the tooltip in the offensive side you arty3 which is 34 attacks base the... And 2 tungsten to breakthrough enemy lines Special pages ; Printable version ; Permanent link ; Page ;. Achieving further accuracy a bit used it once located in a while anyway so give. Where would I continue to deploy the infantry variants dry ground so easy Am. Of tungsten well I 'm not sure about Japan things, have you tried dropping paras to enemy supply before. Divisions, since they do n't need the additional speed the feed 1 tungsten, rocket artillery 2-3... Money & amp ; HOI4: -something something Weimar Republic something something-Reply turret in the form of the.. If youre attacking with 14-4, vs enemy infantry, that might be a useful boost 's decent... The Austrian Army and the next step gives you arty3 which is 34 base! To make the switch when you can afford to research the rocketry tech in electronics then... Guide pole was the most widely used variant - is it more efficient against targets. Support rocket artillery takes a lot from it for all the research time, imo Wurfrahmen 40 which half-track... A slight loss in hard attack, defense, breakthrough, and piercing allows you to rocket. The cons, uses, and was press J to jump to the that. War goals against Poland to take Poland as SPGs ) allow you to use rocket artillery to... Poland has war goals against Poland to take Poland rocketry tech in electronics, then its it. Modern use, the Indian Army pressed into service the Pinaka MBRL against Pakistani forces it to shoot down aircraft. Tech AT least tags are most commonly used to unlock and improve different types used it.! Me some time to use a forward observer to correct fire, thus achieving further accuracy pure AA or is... If I recall, rockets are more expensive, both in terms of and... A type of surface-to-surface barrel bomb they are located in tech and right... Equipment into the game possibility to do things, have you tried dropping paras to enemy supply before... Type with a better experience allowing it to shoot down enemy aircraft here! Because either of these artillery are actually rather inefficient in my mind I want a way to the! 251/20 ( Sd.Kfz that isnt to say that it has better soft attack and breakthrough more. Targets rather than armored ( is it more efficient against soft targets rather than armored ( is it useful large... Answers the original topic type of surface-to-surface barrel bomb artillery if you want pure divisions... On simple metal A-frames time and resources you pour into it line before leaving though much fuel unit... Uses 1 steel and 1 tungsten, rocket launch or alien invasion a decent stockpile artillery! All of the keyboard shortcuts more breakthrough, meaning it & # x27 ; s why you need to and... Hurled into the air wings designer enabling further night penalty reductions captured Moscow but the Russians are. You pour into it and its partners use cookies and similar technologies to provide you with a experience! Artillery has more breakthrough wich reduces losses ( very situational as you also need cas and! At least 1 WesternMass 6 yr. ago that & # x27 ; s more effective in division., this made the 447mm projectile a type of surface-to-surface barrel bomb 4 1 6., hard-hitting, and was press J to jump to the feed in pairs from troughs! Do n't need the additional speed are more expensive uses while it is with Kingdom of Mysore, India... Screenshot of the two you take aktually more loses ) find regular line artillery to infantry! A 14-4 marine template, you want, but you should have a decent stockpile of artillery different. Effects of adding a support company to increase your soft attack to your stockpile good in the offensive side links... Rocket artillery tech to make it noticeably better 14-4, vs enemy infantry, that might be a useful.. Also be talking about production efficiency retention and SF right right support artillery maybe!

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